Alynthia – On Kickstarter Now!
A good friend of mine, Andrew White, is an amazing designer and I am so excited to plug the board game that he has been tirelessly working on. The game is “Alynthia” and it just went on kickstarter yesterday, and […]
A good friend of mine, Andrew White, is an amazing designer and I am so excited to plug the board game that he has been tirelessly working on. The game is “Alynthia” and it just went on kickstarter yesterday, and […]
The Boggle Dictionary continues to be a popular tool for among “Bogglers”. I got a lot of feedback that the dictionary didn’t have valid words (such as “community”, or “perdition”) and this was due to the previously used dictionary, which […]
I love solving problems. I also love efficiency. Put these together and you have an algorithm. Put me in the kitchen and you have an algorithm to soften butter. I can’t remember when it began, but before I got married, […]
Have you ever tried to split a string with a delimiter, but then realize that you actually need the delimiter as part of the content? I have run into this several times so I want to jot down one way […]
I made a simple Boggle dictionary that we use for our regular games of Boggle, and I wanted to share a bit about it on the software side. It is a basic, static app, with nothing too fancy, but walking through […]
Dependency injection (DI) is a simple practice that boosts the testability of code and reduces coupling between classes. There are three key flavors of dependency injection including (1) Constructor Injection, (2) Setter Injection, and (3) Interface injection. I typically lump flavors […]
You are having a productive work day, checking email, writing some code, sipping coffee; it is a happy day. But suddenly, without warning, you hit a snag. You have to do some manual labor. When software developers use the […]